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Quick answers about Scars of Honor. If something isn't covered here, ask in the community Discord.
Yes. Free to play, no subscription. The shop is cosmetic only.
PC only for now. The team has said they want to get PC right first before looking at anything else.
Early Access is expected around Q1 2027 based on what Beastburst CEO Armegon has said on stream. No confirmed full release date yet. The next Technical Alpha runs April 30 to May 11, 2026 on Steam.
10 classes. There are no subclasses. Instead, each class has a talent tree with 240+ nodes and three paths you can spend points in however you want.
No. The talent tree replaces subclasses. You pick your nodes and that determines your role. You can go full tank, full healer, full damage, or mix across paths for a hybrid.
8 races across 2 factions (Sacred Order and Domination, 4 races each). Your race locks your faction and limits which classes you can play.
Scars are permanent character modifications you earn through gameplay. They cannot be respecced. Think of them as a layer on top of your talent build that makes your character different from someone running the same class and gear.
Yes. There are gathering professions (mining, herbalism, woodcutting, fishing) and crafting professions (blacksmithing, cooking, alchemy, enchanting). Gathering feeds into crafting.
Open world questing, boss encounters, and procedural dungeons. The devs have said dungeon layouts change between runs so you are not just memorising the same route every time.
Mourning Pass (5v5 battleground) and Thallan's Ring (arena with 1v1v1 and 2v2v2). Open world PvP has been mentioned but not fully detailed yet.
They are procedurally generated. Layouts and encounters change between runs. The devs want each dungeon run to feel different.
No. Free to play, free to download, no sub.
Cosmetics only. Skins, visual effects, appearance stuff. No gameplay advantages, no pay to win.
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