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Gameplay
Two factions at war. You choose a race and side, spec your class through talents and permanent Scars, then take that character into dungeons, PvP, crafting, and the open world.
At a glance
10
Playable classes
8
Faction-bound races
8
Gathering and crafting professions
2
Major factions at war
Humans, Elves, Dwarves, and Bearans united under the Gods of Order. Bound by faith, brotherhood, and the pursuit of peace.
See faction overview →No one dares defy this blood-bound pact. From chaos, the Domination rose - a force of freedom, iron will, and relentless triumph.
See faction overview →Class diversity
Tanks, healers, casters, melee DPS, and hybrids. Each class has its own talent tree and plays differently depending on how you spec it.
Game systems
The main systems that make up the game. Each one links to a deeper breakdown on ScarsHQ.
Character builds
Big branching trees with real choices. No fixed subclasses. You pick a direction and commit to it, or spread your points wide.
Open talent calculator→Permanent upgrades
Scars are permanent changes to your character that go beyond talents and gear. They stack over time and make your build truly different from everyone else.
See how Scars work→Professions
Crafting actually matters here. Gathering and crafting have their own mini games and feed directly into your gear progression.
Browse professions→PvE content
Dungeons change between runs. The developers have said layouts and encounters will vary so runs do not play out the same way every time.
View PvE content→Competitive
Open world faction warfare, a 5v5 battleground, and three way arenas. Multiple modes for different kinds of PvP players.
Explore PvP→Open world
Ground mounts for travelling the open world, zones to explore, and faction specific content. No flying mounts.
See mounts→Start planning
Plan your talents and compare gear with ScarsHQ tools before you even log in.